locke scenario ff6. When the house began to collapse and the three fell unconscious Interceptor defended them from living flames. locke scenario ff6

 
 When the house began to collapse and the three fell unconscious Interceptor defended them from living flameslocke scenario ff6  Basic points: The Empire is evil, the Returners are fighting the Empire, and Narshe should join the Returners, but right now has not done a thing

The first, and simplest, is simply to bust up the HeavyArmors around town. I will however follow up with that A. Rescue Mog and let Lone Wolf escape. 5 damage is enough to OHKO an enemy (post-weakness), Dragoon Boots can give Locke Back Row AND Jump. Rage. Defend Banon and the day will be yours. After a brief trek through the river, the party will disembark the raft just east of Narshe. Then the Locke scenario second. A listing of the treasures that can be found in Final Fantasy VI (FF3, FFIII, SNES, Super NES, FF6, FFVI, Anthology, PlayStation, PS, PS1, PSX),. So there is a benefit to doing it last. Mine is from least good to best, so: Terra's, Locke's, then Sabin's. Go up to Locke and choose him to get started on the second scenario. As the ruler of Figaro, Edgar leads the most technologically advanced civilization in the world outside of the Gestahlian Empire. Might as well get some Dried Meat too. Talking to a set of party members will begin one of three. This train is weak: just use blitzes, swdtech, and shurikens. Original class: magic warrior. I believe all characters are an average of the level when you obtain the second airship. It's just her, Edgar and Banon fighting random enemy encounters until they reach Arvis' house; there's barely any dialogue. Banon relates a story of how evil came into the world. For Final Fantasy VI Pixel Remaster on the PC, Guide and Walkthrough by bover_87. Figaro Castle. But almost everyone would suggest you take the Terra, Edgar, and Banon scenario first. It is encountered by Locke and Celes on their way through the South Figaro. Can be found in the world of balance and bought in the world of ruin. If you're hurt (by his physicals), have Locke heal with potion and such. 1. •Final Fantasy VI Main •Walkthrough Main. South Figaro 4. He desperately needs to get out of this town. Mine is from least good to best, so: Terra's, Locke's, then Sabin's. You have to love this last little phrase. Final Fantasy VI (released as Final Fantasy III for the SNES in the US) is Square's sixth installment in the Final Fantasy series. Check out the west side of the cave for a Potion. You can't predict Drill, which kind of sucks. He will bark. It seems Sabin's scenario is packed. Sabin is first because you get smoke bombs, Locke 2nd to get runningshoes to equip on edgar. For the quests in Narshe related to Mog, Umaro, Tritoch, and the Ice Dragon see Mog's section. Go a little ways and you come to a follow-the-light-maze. Character Development: This is basically Character Development: The Game. Final Fantasy VI is a vibrant, hilarious world and one of the most loved games of the series due to its excellent writing and complex battle system. The first, and simplest, is to bust up the Heavy Armors around town. There are three primary approaches to this scenario. Edgar is more physically-oriented than Mog, so the Radiant Lance should go to him once you have it (otherwise give him a Holy Lance ). 1 Scenario Locke: Traveling to Figaro Cave 4. Go down the stairs in this house and talk to the kid. updated Apr 12, 2023. The first, and simplest, is to bust up the Heavy Armors around town. •3) Figaro Castle •4) South Figaro •5) Mt. - Kohlingen •10) Jidoor - ZozoFor Final Fantasy VI Pixel Remaster on the Nintendo Switch, Guide and Walkthrough by bover_87. 600. The first cave contains Were-Rat and Repo Man, both of which should be unable to survive any sort of offense (even Banon's physical will work). RV: I have hope for Locke, largely because of this scenario. With the release of Final Fantasy Anthology it has been correctly renumbered as the sixth game for all regions. It is a tunnel that leads from Figaro Castle to South Figaro. Kill with Blizzard spells and pointy knives. So there is a benefit to doing it last. Fenix Down, Tonic, Antidote, Soft. South Figaro 4. He is a master engineer, who creates odd. 272 ratings. Party #1: Move up and to the left, over the lowered spikes. The three scenarios can be done in any order, and after completing a scenario, you will come back to this screen where you can choose another scenario, until you have done all three. While it was VII that opened up Final. In Sabin's scenario, be sure to get the Black Belt from the Imperial officer and stock up on Hi-Potions on the train or in Mobliz. ffvi. Make your way north to the palace. You'll name him (Default: Edgar ), then you'll be lone Terra. Speak to him a third time. 1 Scenario Locke: Traveling to Figaro Cave 4. It adds speed to the wearer, which helps save small amounts of time throughout the rest of the run. I call the setup by a generic name, the Genji Glove + Master's Scroll setup, not Locke's setup, because I know very well that other characters can use something similar, though not quite as effectively, contrary to your opinion. The monsters here are mostly just more fodder. Unlike other bosses, Deathgaze can only be fought while exploring the world while aboard the airship. It is possible to fly into this foe. Escape Down the Lete River Locke's Scenario: South Figaro Choosing a Scenario The Three Scenarios p. The first, and simplest, is to bust up the Heavy Armors around town. There are all new, tougher enemies, and a brand new boss. I have the green soldier suit on. 1: Prelude: The Attack on Narshe. Equip your shiny new hat to someone (Sabin is a great choice), then it's time to kick Kefka's painted face again. It is the most powerful enemy in the South Figaro Cave met during Locke's scenario. By Lex , Timothy Whisenhunt , Sean Ropp , +694 more. Leave the item shop, go down one flight of stairs, and go into the house there. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. Final Fantasy VI PlayStation Bestiary entry The Tunnel Armor, otherwise known as TunnelArmr, is a boss in Final Fantasy VI. . Dragoon Boots. If the character is using a gauntlet one weapon can be used with both hands for extra damage, and if the character is using a genji glove one weapon can be placed in. This sidequest requires Sabin in your party, has one part, and needs no leveling up. This is the first part of Locke's scenario that features random battles. Celes is a Rune Knight and strikes balance between physical and magical skill. The scenario order is not arbitrary, people. Introduction The scenario. Choose a scenario, kupo! The recommended order is Terra first, then Locke, and, finally, Sabin, (because his scenario is the longest). 7. The second method is to glitch through the soldier that was chasing Locke and leave South Figaro. Follow the path north, then, back outside, simply follow the path east and north to another mine. A turtle lives within the cave. Simply go to the continent at the upper middle of the world map, it's the same one which has the cave leading to Narshe. Make your way north to the palace. Chapter 5: Sabin's Scenario. Put Locke in charge of direct attacks and equip him with Genji Glove, if you have it. Since this is a LLG guide, I will assume you choose (1) with 100% bestiary. Party: Chest: Hyperwrist, RunningShoes Items: Check the clock you see when you first come out of the secret passage for an Elixir. Common armor. The three scenarios can be done in any order, and after completing a scenario, you will come back to this screen where you can choose another scenario, until you have done all three. Celes has balanced stats overall. "Kshi~!!" A nervous cry comes from Locke as he skittered down the small path, leaping behind a building, trying to control his panting so he's not. After the conversation (s), Sabin will automatically. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. - Kohlingen •10) Jidoor - ZozoAfter showing a bunch of soldiers die of poison in Doma Castle you control Cyan. Its a good thing these guys know their. Unless you just want to stand around and bask in Mog's utter awesomeness, I'd suggest you choose it. - Kohlingen •10) Jidoor - ZozoSpeak to the merchant near the counter during Locke's scenario : Merchant-South Figaro: Inn-Speak to the merchant in the east room during Locke's scenario : Merchant-South Figaro: Cafe Cellar-Speak to the merchant in the back room during Locke's scenario (you can steal his cider)Final Fantasy VI (originally released in the US as Final Fantasy III for the SNES) is Square's sixth installment in the Final Fantasy series. •Final Fantasy VI Main •Walkthrough Main. This setup is based upon the idea of taking advantage of Edgar's semi-tank abilities while giving him a powerful offense. He'll run away once you do. It can only be obtained when revisiting as part of Locke's scenario, as he infiltrates the town a bit later in the game. "Final Fantasy VI" Walkthrough: Terra's Scenario. Chapter 3: Locke's Scenario. The first cave contains Wererat and Bandit, both of which should be unable to survive any sort of offense (even Banon's physical will work, and there's little threat of him dying now). 250. The Cider is found in the basement of the bar on the western side of South Figaro. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario. How did Locke know where she was so quickly (After all, he gets there before the Narshe Guards get there, and they only had to go one floor down)?South Figaro - Chest in Owzer's Basement (Locke's Scenario) Figaro Caves - If you wait until Locke's Scenario to open the chests in this cave, one of them will contain an X-Potion. c) Team 3: Cyan, Gau. Figaro Castle Revisited. "Final Fantasy VI" Walkthrough: Terra's Scenario. Well only Heavy armour, because Officers (the green soldier) and Merchants don't appear on the Veldt. Allez à l'auberge en haut de la ville. Chapter 7: The Opera House to Vector. Caves of Narshe Caves of Narshe Forums Squenix Game Coverage Final Fantasy VI. Jidoor's snooty aristocrats were right: Zozo is a dump, and a dangerous one at that. To complete this sidequest you must first have completed Relm's sidequest and possibly the first part of Shadow's sidequest as well if you didn't save Shadow in the world of balance. - Kohlingen •10) Jidoor - Zozo•Final Fantasy VI Main •Walkthrough Main. Final Fantasy VI Pixel Remaster 100% Platinum Trophy Walkth…Have Celes use Runic every turn to absorb its magic attacks and have Locke attack. It, along with Kohlingen, is governed by Figaro Castle to the north, and it is a port town with regular ferries to and from Nikeah. Attack Turns: 1st Turn: Attack (66%) or Gouge (33%) 2nd Turn:. This setup is based upon the idea of taking advantage of Edgar's semi-tank abilities while giving him a powerful offense. The second one contains a Save Point and the third room is a room you should've looted earlier. It appears in South Figaro during Locke's scenario, and they are fought by speaking to the green-armored soldiers wandering around town, the lowest ranking recruits of the Gestahlian army. Enter the room and the remaining guard will be sleeping. The first, and simplest, is to bust up the Heavy Armors around town. Evasion +10%; transfers target's HP to wielder. Introduction and Narshe Narshe / Narshe Mine. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. If Locke is wearing the Cadet disguise, he'll salute. As the ruler of Figaro, Edgar leads the most technologically advanced civilization in the world outside of the Gestahlian Empire. Locke will be unequipped at the beginning of this scenario, so make sure to re-equip him with optimum armor. Items: Black Belt x1, Star Pendent x1, Mythril Glove x1, Green Beret x1, Barrier Ring x1, Remedy. Armor parts that can be worn by all 13 characters (Umaro is excluded). You have to travel through this imperial fortress that is on the east side of. It only appears in South Figaro during Locke's scenario, and is fought by talking to the merchants that appear around town. 2 Scenario Locke: Figaro Cave 4. Locke acts as a spy, saboteur, and scout for the Returners. The only way to kill him is to use your blitz named Pummel. The shops at Albrook offer nothing new; pick up any restorative items you might need, and maybe a Scroll or two for the coming journey. MP: 500. [Locke's scenario ends. The. Sometimes it's Locke, then Banon, but Sabin always last. Switch. 16; Niktaw; Sat 22nd Apr 2023; @kyleforrester87 at the time, the story was the best rpg story ever by a wide margin. Head right and down into the large room. I mean, come on, EVERYBODY in power is always on the verge of making a senseless, deadly mistake. The Terra scenario is probably the easiest, Locke's scenario is in the middle, and Sabin's scenario is the hardest, so you might want to leave Sabin's until last. This is difficult to do with just Locke, however, and it's not the way you were supposed to. Items. Locke's Scenario - South Figaro, merchant clothes? I didn't bother stealing the clothes from the merchant in the basement of the pub, and killed him. When Terra awakens, she finds Locke. Prologue หลั๫๬า๥๸ู๭า๥​เปิ๸​เรื่อ๫​แล้ว ​เรา๬ะ​๦ับหุ่นยน๹์​เ๦้า​ไป​ในหมู่บ้าน ​เ๸. Getting something like Bahamut to raise health gains by 50% each level can help you hit high damage numbers on the Atma weapon quicker, on those who can use it. 06% unlock rate. Defense 46 Evade % 15 (not used) Mag. Choosing a Scenario. '. Shadow should re-apply Invisible if possible, then whack Kefka. Equip your shiny new hat on someone (Sabin is a great choice), then it's time to kick Kefka's painted face again. Gotta love that. Locke is now dressed as a merchant, and can pass by the boy in the basement of the house. You can talk to the Imperial Trooper who was pursuing Locke in the beginning of the scenario, but he will be completely incapable of recognizing either the person he was chasing a while ago and/or a famous general of his own. Rights go to there respective parties in relation to movie clips, trailers, software displayed or recommend. Locke's Scenario: South Figaro. South Figaro. •Final Fantasy VI Main •Walkthrough Main. The Tool Shop now stocks the Flash and. Commands Fight, Steal, Magic, Item. In the burning house, Terra, Locke and Strago found Interceptor with Relm. Terra has the same setup, is at level 79, only she's hitting about 7500. Final Fantasy VI: Advance for Game Boy Advance - explore and compete on this classic game at RetroAchievements. Chapter 7 - Locke's Protection Fetish. 112 Heavy Armor (They're standing around figaro , just talk to one to start this battle). Thing is, Locke has less HP total than Terra. But now he desperately needs to escape. A cave-dwelling bear. Although Terra can equip a wide variety of weapons and armors, her primary role is as a spellcaster, and she is one of the only characters to learn spells naturally. It should be noted that in FF6, even if you get a game over, you do keep the EXP you gathered until that point, but lose any item and skill points, so you could in theory keep trying and level up gradually. You'll have to fight Didalos, which at. Ok, so, Locke is level 78, has this puppy equipped with a Master's Scroll, is dishing out 9999's. Equipment in use by other characters cannot be switched between scenarios (nor can you do more than one at a time and switch. At this point, the game splits into no less than three different scenarios, each following a different character (or group of characters), with everyone's HP and MP restored to full. Sabin and Cyan (Shadow too, if he has stayed with them) will flee into the forest south of the Imperial. Ok I should say most of the entries are not missable, besides the Doberman. ff6 has one of the most cohesive plots ever. Vector Hound. Assuming that's where you are, read on for the steps on how to get it. Ok I should say most of the entries are not missable, besides the Doberman. It, along with Kohlingen, is governed by Figaro Castle to the north, and it is a port town with regular ferries to and from Nikeah. The perfect Pick scenario Ff6 Mog Animated GIF for your conversation. Three scenarios can be done in any order. Simply follow the path here (ignore the dead-end bridges) and exit to the north. 19. Chapter 4: Terra's Scenario. None of the monsters here is vulnerable to Ice, and all but. Three scenarios can be done in any order. It increases maximum HP by 10% and provides 10% Evasion in addition to very solid Defense and Magic Defense. Choose a scenario, kupo! The recommended order is Terra first, then Locke, and, finally, Sabin, (because his scenario is the longest). During the scenes, you'll receive the Phoenix Esper as well as heaps of Items: one each of Elixir, Phoenix Down, Flame Shld, ValiantKnife, X-Ether, and X-Potion. Then the dude with Flitz scenario second. It can cause a number of undesirable effects, the most notable being Celes being replaced by the moogle Moghan, one of the ten moogles from earlier in the game when Locke protected Terra. Shadow rescues the party in the Burning Home. The main difficulty in implementing that kind of strat is there's ultimately a hard cap on. In theory, it should be possible to have Gau here, if you left him on the Veldt and picked him up right before this sequence. Locke and Celes will find the South Figaro Cave has changed quite a bit since your first trip. •8) Narshe •9) Figaro C. A turtle lives within the cave. •3) Figaro Castle •4) South Figaro •5) Mt. You'll quickly come across a boss, but lo and behold, Edgar finally reveals himself and joins your troupe to fight!Then go back and fish again. This is. Yeah, baby, yeah. "Final Fantasy VI" Walkthrough: Terra's Scenario Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. On to the three scenarios: I'll handle them in the. Original class: magic warrior. 5 Djibriel, August 2007 "It doesn't seem fair, does it?". Gau has little direct connection to the story of Final Fantasy VI, and his presence was intended more as a. The cave opens from Figaro Castle to a recovery spring with a turtle living there, and this room. That leaves Terra, Edgar and Banon still to arrive, blasting along the rapids of the Lethe River. You'll need to bring two parties, which means eight well-equipped Characters. Two guards are harassing a woman (and former General of the Empire), Celes. The group will eventually wash up at the port town of Nikeah. There is an argument for doing Sabin's scenario before Locke's, due to being able to unequip safely and having shopping opportunities throughout Sabin's scenario to use in Locke's, but Gil may well be tight if you do it second, and again, the boss isn't so hard that taking off stuff that's. The bypass event glitch is a bug that can be used to bypass certain scripted events. Plumed hat x99. 20. Use various attacks learned from monsters on the Veldt. Then, because this entire scenario was obviously LSD-induced, the train will attack you, WHILE you are running away from it. •Final Fantasy VI Main •Walkthrough Main. This is a glitch that is used in the 2006 gameboy advance version of Final Fantasy VI. You get 2 to 3 magic points per level (not bad at all), and 250-300 experience points per battle, not to mention 1000+ gold. By Lex , Sean Ropp , IGN-Cheats , +694 more. Final Fantasy VI. Locke outdamages him but loses quite badly in. Sabin René Figaro is a playable character from Final Fantasy VI. Earring + Aurabolt = ~800+ damage on most enemies here. 2. During or after Locke's Scenario: X-Potion: Green Cherry or Tent: South Figaro: Town: in middle box right of chocobo stables : World of Balance: Green Cherry World of Ruin: Tent: Tonic orLocke scenario. 250. 3 Scenario Locke: The battle. . The cave opens from Figaro Castle to a recovery spring with a turtle living there, and this room. Make you. Gau is a playable character in Final Fantasy VI. Once done with Terra and Edgar's scenario, you will appear back at this screen with everybody's favorite Moogle. Check a pail in the old man. - Kohlingen •10) Jidoor - ZozoThen the Locke scenario second. Buy whatever you need, and I'd strongly recommend another pair of. Locke's scenario doesn't take too long if you know where to go. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. 58% of players have earned the achievement in hardcore mode. Chapter 2: From Figaro Castle to The Returners' Hideout. You'll no longer have Sabin in the party, but these encounters shouldn't prove much of an issue even without him. Offensively, Rising Phoenix, Auto Crossbow, Fire, and Attack are your best forms of attack, in order of preference. Final Fantasy VI > Chapter 3: Locke's Scenario. Notes § Story dialogue encompasses all dialogue given in the main story of the game. You get 2 to 3 magic points per level (not bad at all), and 250-300 experience points per battle, not to mention 1000+ gold. Locke Scenario Codes . . In the cave, move up and interact with the gate. Locke: Whew! Looks like we're finally in the clear. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. The fifth and final dream takes place when you rescue Shadow from the cave on the Veldt. The game has several points where almost everyone’s levels get re-averaged and. If you go up north, Gau will scare Sabin and you will lose 500 gil. 500 sec Dimensions: 344x344Locke's Scenario - South Figaro, merchant clothes? I didn't bother stealing the clothes from the merchant in the basement of the pub, and killed him. Affecting battle commands and actions. any status the monster had (Float, Sap, Protect, etc). That leaves Terra, Edgar and Banon still to arrive, blasting along the rapids of the Lethe River. Hit up the shops to replenish supplies; if you haven't picked up a Mythril Spear for Edgar, now is the time to do so. Chapter 10: The Floating. Go south to the docks; examine the crate. It is very important to save before. Follow the path north, then, back outside, simply follow the path east and north to. Return to the fork, and this time go east a bit, then south and step on the switch here. 5 pictures Top. Eye Drops - Remedy. Used the "Leap" command to learn 50 enemy techniques. First, 84% evasion. It contains a recovery spring and a secret passage to the basement of Figaro Castle. Back as Party #1, take the northeastern path that is now open. The game was originally marketed outside Japan as Final Fantasy III because only two other games in the franchise (Final Fantasy and Final Fantasy IV) had been given. Chapter 8: From Vector to the Sealed Gate. An undead dragon with annoying status altering spells. The famous "Choose a Scenario!" scene from final fantasy 6. Go to the upper right portion of that continent, where the path of five trees forming a cross is with one in the middle. From StrategyWiki, the video game walkthrough and strategy guide wiki. •3) Figaro Castle •4) South Figaro •5) Mt. To begin, in Narshe, visit the southeastern house (the one with all the treasures). After the scene, go into the cave proper. 1. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. Now, leave the house and follow Lone Wolf through the mines to the north (at the first intersection, turn right). Potion - X-Potion. Having Celes in your party for this fight is immensely useful, and probably life-saving, as her Runic ability will render Kefka's. Final Fantasy VI (originally released in the US as Final Fantasy III for the SNES) is Square's sixth installment in the Final Fantasy series. Games. Locke's Scenario: South Figaro Cave – New Monsters populate the South Figaro Cave, just in time for Locke to make his way back through it. For Final Fantasy VI Pixel Remaster on the PC, Guide and Walkthrough by bover_87. Almost immediately after he meets Celes, there are inklings of something more going on in his head beyond “ladies are weak. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. Chapter 4: Terra's Scenario. This bug is fixed in the Android, IOS, Steam port of the game. To use it, select Blitz from the attack menu, hit the left arrow, right arrow, left arrow, then the A button. •8) Narshe •9) Figaro C. If you make a mistake all you need to do is press the A button when the yellow light is in front of you. It is the most powerful enemy in the South Figaro Cave met during Locke's scenario. 5 Djibriel, August 2007 "It doesn't seem fair, does it?". He patrols up and down the pathway on the right here. Talk to the Impressario back in the seats and you'll be on a five minute countdown to stop Ultros. If Locke is wearing the Merchant disguise or his normal clothes, he'll hide in the rafters. But almost everyone would suggest you take the Terra, Edgar, and Banon scenario first. One of the guards will leave the room. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Part 8: Locke's Protection Fetish. 112 Heavy Armor (They're standing around figaro , just talk to one to start this battle). Obtained all "Tools" commands. The trip to Narshe picks up right where you left off, only your party is down one member. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. You'll meet both Commanders and Vector Pups down here. Escape through the M…. Eventually, you'll reach the main snowfield (where you fought Kefka eariler). There’s a relatively famous glitch that occurs during Locke’s Scenario shortly after meeting with Banon It’s called the “Kutan Glitch” and it involves this mobile guard. Earned all achievements. That leaves Terra, Edgar and Banon still to arrive, blasting along the rapids of the Lethe River. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. . •4) South Figaro •5) Mt. Do they really have to ask this? Sheesh. A truly tear-wrenching scene will take place between Celes and Locke, with Celes running away in the end, of course. You take control of a multitude of very colorful characters (including a little girl with a paintbrush!) all of whom are joined together by fate, united by their mutual hatred of Kefka and the Empire. It increases maximum HP by 10% and provides 10% Evasion in addition to very solid Defense and Magic Defense. Three scenarios can be done in any order. Then, head in the door on the left. Final Fantasy VI (released as Final Fantasy III for the SNES in the US) is Square's sixth installment in the Final Fantasy series. Use the standard strategy of always having Banon heal. Once you've gained a couple of levels, head to the sealed gate. •4) South Figaro •5) Mt. •8) Narshe •9) Figaro C. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Final Fantasy VI Walkthrough. I stop at 99 tonics (sold my stock of those before grinding) and 99 Plumed hats. •3) Figaro Castle •4) South Figaro •5) Mt. - Kohlingen •10) Jidoor - ZozoThere are three primary approaches to this scenario. Chapter 7: The Opera House to Vector. Fenix Down, Tonic, Antidote, Soft. As soon as you walk into Figaro Castle, you can descend two sets of stars on either side of the foyer. In Locke's scenario, I fight enemies he encounters with Genji Glove and RunningShoes and let him level to 12. If you're hurt (by his physicals), have Locke heal with potion and such. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. He is introduced to the player when he is contacted by Arvis in Narshe to. Locke's scenario [] On-screen: Locke has worked hard to stymie the efforts of the Imperial troops. The Final Fantasy VI Advance Walkthrough and Battle Tactics Guide Version 2. . Attack Power: 121. South Figaro is a major city in Final Fantasy VI. Lone Wolf. Boards.